Minggu, 23 Februari 2014

** Free Ebook Occupied America: A History of Chicanos (6th Edition), by Rodolfo Acuna

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Occupied America: A History of Chicanos (6th Edition), by Rodolfo Acuna

Occupied America, designed to accommodate the growing number of Mexican-American or Chicano History courses, is the most comprehensive text in this market. The Sixth Edition of Occupied America has been revised to make the text more user-friendly and student-oriented, while maintaining its passionate voice.

  • Sales Rank: #834367 in Books
  • Published on: 2006-12-07
  • Original language: English
  • Number of items: 1
  • Dimensions: 9.02" h x .79" w x 7.52" l, 1.36 pounds
  • Binding: Paperback
  • 418 pages

Review

"An excellent job explaining the role of race, class divisions, and gender in the developing political, social, and cultural interactions between Anglos and Mexicans in Texas and New Mexico."

    - Ashley Sousa, West Valley College

 

"I sincerely think that Dr. Acuña does provides an excellent analysis throughout his book because he is constantly making connections with Mexico and this inclusion help the student understand immigration, social movements and ideology."

    - Laura Larque, Santa Rosa Junior College

 

"I consider Rodolfo Acuña’s Occupied America: A History of Chicanos as one of the few books that offers a comprehensive, in-depth analysis of the major historical experiences of Chicanos that invokes critical thinking and intellectual discussion."

    - James Barrera, South Texas College

From the Back Cover
Occupied America: A History of Chicanos, Sixth Edition
Rodolfo Acuña

Authored by Rodolfo Acuña, one of the most influential and highly-regarded scholars of Chicano history and Ethnic Studies, Occupied America is the leading textbook for Chicano history courses. Beginning with the Mesoamerican civilizations before the 1519 Spanish invitation, continuing through Mexico’s conquests as a developing nation, and ending with an examination of issues of immigration, labor, education, and equality during the last 100 years, this text serves as an ideal foundation for understanding and analyzing Chicano history. This extensively researched and passionately written text not only covers the major developments and incidents in Mexican history, but also explores the complicating factors of race, gender and class in forming Chicano identity.

New to the sixth edition

  • The entire text has been streamlined, to make it more concise, contextualized, and student-orientated, while still preserving its passionate voice.
  • Timelines at the beginning of chapters 8 through 15 help plot cause and effect and lend context to important events and eras in Chicano history.
  • “The Map Room” section at the end of the text gives students Web addresses for important maps that trace the migrations of peoples throughout the Americas.
  • Up-to-date references and new sources throughout the text encourage students and professors to engage in further scholarship.

Visit us at www.ablongman.com

About the Author

Rodolfo F. Acuña, the founding chair of Chicano Studies at then San Fernando Valley State -- the largest Chicano Studies Department in the United States with 30 tenured professors -- has authored 19 books, three of which received the Gustavus Myers Award for the Outstanding Book on Race Relations in North America.  Acuña has received the Distinguished Scholar Award, National Association for Chicano Studies, the Emil Freed Award for Community Service, Southern California Social Science Library, the Founder's Award for Community Service from the Liberty Hill Foundation among others.  Black Issues In Higher Education selected Acuña one of the “100 Most Influential Educators of the 20th Century. Among his best-known books are Sometimes There is No Other Side: Essays on Truth and Objectivity (Notre Dame, 1998); Anything But Mexican: Chicanos in Contemporary Los Angeles. (Verso Press, 1996), US Latinos: An Inquiry (Greenwood Press, 2003), Community Under Siege (UCLA, 1984), The Sonoran Strongman (University of Arizona, 1974). His most recent works include Corridors of Migration (Greenwood Press, 2008). In the Trenches of Academe is in progress.  Acuña has also written three children’s books and has another book in production and authored more than 160 academic and public articles in addition to over 140 book reviews. As an activist scholar he has been a leading voice in the Mexican American community.

Most helpful customer reviews

0 of 0 people found the following review helpful.
Four Stars
By holeefuk
good

32 of 39 people found the following review helpful.
A Chicano Studies Cornerstone, Brilliant, Ardous
By E. Serna
I read the 2nd edition as an undergraduate: it hardened my fledgling Chicano identity and motivated me to be an activist and complete higher education. I read the 5th edition (the longest, most thorough) cover to cover as a Chicano Studies instructor, to teach "History of the Americas." Students badly needed a Chicano intellectual perspective and exposure to the Chicano Studies discipline, especially since most texts (even Zinn's A People History of the US) marginalize or exclude Chican@s. I am currently re-reading it for my English PhD studies on Chicano Rhetoric and Epistemology at UC Riverside.
To view history as chiefly a "military" experience (as one "know-it-all-Anglo" reviewer claims is most important) is twisted, distorting and narrow; such a simplistic stance on knowledge will always lead to (a contested) "white supremacy." The real writing of history, and a more humane one, is a more arduous task, and more complex work. That is what Acuna does.
One key cornerstone of establishing Chicano Studies and formalizing a Chicano identity in this country was the writing of Chicano History; anyone who studies the seminal period of Chicano/Ethnic Studies in the late 60's understands that it was the historians and other social scientists that carved out intellectual space (along with the participation of militant student activism) at universities across the nation. In the act, they also toppled the one-sided triumphalist romanticism that was called "US history" at that time. The Revisionist movement and a global Cultural Studies tradition owe a great deal to Chicano Historians/Studies - Acuna prominent among them - who were at the trenches of this activity. Chican@ historians were also Renaissance men/women: teaching, researching, writing, mentoring, raising families, being activists at the campus and in the community (all while constantly under microscopes, defending programs from constant institutional/racist attacks). Privileged Anglo men typically and conveniently ignore Chican@ scholar realities like these. Acuna's texts, especially the 5th edition (the 1st is one of the most radical versions ideologically) is a wealth of research, interpretation and rich themes (indigenous world systems, racial identity, internal colonization, Chicano labor versus imperialistic capitalism, historically constant resistance and organizing against oppression, leadership, educational struggles); the 60's chapters are rich, exciting and detailed; the final chapters bring students up to date with modern struggles, new demographics, militarization, assimilationist movements, and future struggles. I love the philosophical ending, which calls on the reader to meditate on their own social location, on one's place in the Chicano/human struggle. For these reasons, among others, it's been called affectionately, "the Chicano bible."

0 of 19 people found the following review helpful.
I was satisfied until I saw black spot prints on the pages.
By J. Rich.
As I was reading this book, I stumbled on black ink spots on the pages. I thought it was me that did this, but I found more throughout the book. I suggest that they revise the book for mistakes like these, before selling them.

See all 39 customer reviews...

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@ Download Shooting for Dollars: Simple Photo Techniques for Greater eBay Profits, by Sally Wiener Grotta, Daniel Grotta

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Shooting for Dollars: Simple Photo Techniques for Greater eBay Profits, by Sally Wiener Grotta, Daniel Grotta

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Shooting for Dollars: Simple Photo Techniques for Greater eBay Profits, by Sally Wiener Grotta, Daniel Grotta

It's a simple fact of selling on eBay: better product shots directly translate into higher bids and greater profits. Shooting for Dollars: Simple Photo Techniques for More Profitable eBay Auctions provides detailed, comprehensive, easy-to-understand advice, guidelines, and instruction that will assist both new and experienced eBayers through every step necessary to produce consistent, accurate, appealing and effective visual listings.

Shooting for Dollars covers, in a logical fashion, everything eBayers will need to know about taking product shots and posting them in auction listings, including: 

  •  Buying the right digital camera appropriate for eBay photography * Assembling a shooting studio out of commonly available household items or inexpensive  photographic equipment Getting the right exposure, focus and color without fuss
  •   How and when to use a flatbed scanner instead of a digital camera
  •  How to setup and shoot great shots of a wide range of typical products
  •  Effective photographic lighting the easy way
  •  Easily organizing, correcting, improving and perfecting your pictures with software
  •  Preparing and posting photos of your products on eBay
  •  Developing a workflow for quick, easy and efficient assembly line-type product photography

This is a step-by-step, solutions-oriented book that gives online auction sellers all the information and confidence they will need for shooting great product shots. It covers everything essential to digital photography for eBay, including practical tips and tricks, shared experiences by successful eBayers, graphic before-and-after shots that demonstrate how and how not to take photos, and practical assistance in working with eBay's photographic rules and procedures.

Daniel Grotta and Sally Wiener Grotta, two of the top experts of digital photography and "PC Magazine's" digital camera gurus, have been buying and selling on eBay since 1998. In addition, they teach eBay digital photography workshops at the renown traveling eBay University. "Shooting for Dollars" combines the Grottas' expertise in digital photography and their personal and professional experience with eBay, to provide readers with invaluable guidance in creating more profitable auction listings.

  • Sales Rank: #3006847 in Books
  • Published on: 2005-06-18
  • Original language: English
  • Number of items: 1
  • Dimensions: 9.12" h x .43" w x 7.36" l, 1.10 pounds
  • Binding: Paperback
  • 256 pages

About the Author
Professional photographer Sally Wiener Grotta is a contributing editor to PC Magazine and an internationally recognized expert in digital imaging and photography. Daniel Grotta is the president of DigitalBenchmarks, a digital camera and imaging test lab. Together, the Grottas have conducted numerous digital photography workshops around the country and written several books, including PC Magazine's Guide to Digital Photography.

Most helpful customer reviews

0 of 0 people found the following review helpful.
Worth Buying!
By D. A. Colburn Colburn
Found the information to be well organized and useful. The illustrations and directions are easy to understand, even for a novice photographer. Dana

5 of 5 people found the following review helpful.
More than Photo Tips, Get More from e-Bay Bidders
By John Matlock
I got this book a nights ago and read a few pages a night. Then a few minutes ago I went on-line to e-Bay looking for a RAID controller for my web server. The picture of the first unit was so dark that it almost looked like a big black blob. The image was way underexposed. You can see exactly what I'm talking about in the center picture on page 62.

The second unit had a picture taken using a flash. It was a straight on shot that caused the light from the flash to bounce straight back at the camera. The entire center of the item was pure white from the reflected light. All you could see was the few items at each end of the card. You can see exactly what I'm talking about in the picture on page 91 of this book.

A little simple math. To shoot either pictures of the RAID controllers would take say a minute. To shoot a much better picture might take three minutes. That's two additional minutes. Let's say that the better picture caused the item to sell for $5 more. That's $5 for two minutes. That's equivalent to $150 an hour. That's pretty good pay.

There are lots of good books on photography. This one talks about the standard photographic stuff, but explains in simple terms how it will help sell the item on e-Bay.

3 of 4 people found the following review helpful.
common sense tips
By W Boudville
Step back for a moment and consider this. Just a few years ago, the very idea of an online auction site that anyone could use would have been pure science fiction. Then along came eBay. Now we have this book, which is not even about the general experience of selling or buying on eBay, but just on taking photos of items you want to sell. Talk about specialised!

Yet the authors have a very valid point. It has been recognised that having a well taken photo, or several photos, of an auction item can tangibly boost the number of bids and ultimately the final price. [Quite independently of this book, there have been studies of eBay auctions that have quantified this effect.]

To this ends, the book gives many tips as to optimising those images. Having a well lit object, perhaps in a pleasing background. Or sometimes, if an object can be scanned using a flatbed scanner, doing that instead of using a camera. Certainly, a scanner is usually easier and quicker to use. So when should you do so?

The authors' judgment about the esthetics of the photos seems pretty good. While you might quibble about a few of their assessments, it's mostly very common sense.

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Sabtu, 22 Februari 2014

~ Download PDF Marine Biology: An Ecological Approach (5th Edition), by James W. Nybakken

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Marine Biology: An Ecological Approach (5th Edition), by James W. Nybakken

Emphasizes the ecological principles that govern marine life throughout all environments within the world's oceans. Its unique ecological approach adds real-world relevance by exploring how organisms interact within their individual ecosystems. The book is organized by habitat and each habitat receives detailed, in-depth coverage, giving readers the flexibility to focus on their particular areas of interest. The Fifth Edition is fully updated with the latest research data and topics, including expanded coverage of the human impact on oceans, oceanic dead zones, and coral reefs. For marine biologists and marine ecologists.

  • Sales Rank: #1230904 in Books
  • Published on: 2000-12-15
  • Original language: English
  • Number of items: 1
  • Dimensions: 10.30" h x .98" w x 8.24" l,
  • Binding: Hardcover
  • 496 pages

From the Back Cover
Emphasizes the ecological principles that govern marine life throughout all environments within the world's oceans. Its unique ecological approach adds real-world relevance by exploring how organisms interact within their individual ecosystems. The book is organized by habitat and each habitat receives detailed, in-depth coverage, giving readers the flexibility to focus on their particular areas of interest. The Fifth Edition is fully updated with the latest research data and topics, including expanded coverage of the human impact on oceans, oceanic dead zones, and coral reefs. For marine biologists and marine ecologists.

About the Author

Dr. James Nybakken is professor of biological sciences at the Moss Landing Marine Laboratories, a consortium operation of seven of the California State Universities. His research interests are in the feeding ecology of certain groups of predatory marine gastropod molluscs. He regularly teaches three undergraduate upper division courses, marine invertebrate zoology, marine ecology, and microscope techniques, and two graduate courses, biology of the mollusca and a seminar. Dr. Nybakken is a fellow of the California Academy of Sciences and has served as an officer in five scientific societies. He has also served as editor or peer reviewer for 11 scientific journals. He has published 32 scientific papers and is the sole author of four books and co-author of three others. His biography appears in seven different biographical books. His hobbies include growing orchids, making wine, and cooking.


Most helpful customer reviews

0 of 0 people found the following review helpful.
Five Stars
By Amazon Customer
I liked that it was in really good shape

0 of 2 people found the following review helpful.
Book review
By rubygoobie
The book was used and was in good condition. I actually kept the book after I was done with the class because it had good, useful information in there. I actually referenced this text when writing up lab reports for my ecology class.

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An interesting text
By Sleepypenguin45
I had to buy this book for a marine ecology class. I found the text very easy to understand and straightforward. It covers a wide variety of subjects, but because of this it does not go into great detail on many things, which is unfortunate.

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Jumat, 21 Februari 2014

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Managing Iterative Software Development Projects, by Kurt Bittner, Ian Spence

Managing Iterative Software Development Projects, by Kurt Bittner, Ian Spence



Managing Iterative Software Development Projects, by Kurt Bittner, Ian Spence

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Managing Iterative Software Development Projects, by Kurt Bittner, Ian Spence

The practical, start-to-finish guide to planning and leading iterative software projects iterative processes have gained widespread acceptance because they help software developers reduce risk and cost, manage change, improve productivity, and deliver more effective, timely solutions. But conventional project management techniques don't work well in iterative projects, and newer iterative management techniques have been poorly documented. Managing Iterative Software Development Projects is the solution: a relentlessly practical guide to planning, organizing, estimating, staffing, and managing any iterative project, from start to finish. Leading iterative development experts, Kurt Bittner and Ian Spence introduce a proven, scalable approach that improves both agility and control at the same time, satisfying the needs of developers, managers, and the business alike. Their techniques are easy to understand, and easy to use with any iterative methodology, from Rational Unified Process to Extreme Programming to the Microsoft Solutions Framework. sponsor, or user representative - this book will help you: understand the key drivers of success in iterative projects; leverage time boxing to define project lifecycles and measure results; use Unified Process phases to facilitate controlled iterative development; master core concepts of iterative project management, including layering and evolution; create project roadmaps, including release plans; discover key patterns of risk management, estimation, organization, and iteration planning; understand what must be controlled centrally, and what you can safely delegate; transition smoothly to iterative processes; scale iterative project management from the smallest to the largest projects; and align software investments with the needs of the business. Whether you are interested in software development using RUP, OpenUP, or other agile processes, this book will help you reduce the anxiety and cost associated with software improvement by providing an easy, non-intrusive path toward improved results - without overwhelming you and your team.

  • Sales Rank: #2059890 in Books
  • Published on: 2006-07-07
  • Released on: 2006-06-27
  • Original language: English
  • Number of items: 1
  • Dimensions: 9.10" h x 1.60" w x 6.80" l, 2.09 pounds
  • Binding: Paperback
  • 672 pages

From the Back Cover

The Practical, Start-to-Finish Guide to Planning and Leading Iterative Software Projects

 

Iterative processes have gained widespread acceptance because they help software developers reduce risk and cost, manage change, improve productivity, and deliver more effective, timely solutions. But conventional project management techniques don’t work well in iterative projects, and newer iterative management techniques have been poorly documented. Managing Iterative Software Development Projects is the solution: a relentlessly practical guide to planning, organizing, estimating, staffing, and managing any iterative project, from start to finish. 

 

Leading iterative development experts Kurt Bittner and Ian Spence introduce a proven, scalable approach that improves both agility and control at the same time, satisfying the needs of developers, managers, and the business alike. Their techniques are easy to understand, and easy to use with any iterative methodology, from Rational Unified Process to Extreme Programming to the Microsoft Solutions Framework.

 

Whatever your role–team leader, program manager, project manager, developer, sponsor, or user representative–this book will help you

 

  • Understand the key drivers of success in iterative projects
  • Leverage “time boxing” to define project lifecycles and measure results
  • Use Unified Process phases to facilitate controlled iterative development
  • Master core concepts of iterative project management, including layering and evolution
  • Create project roadmaps, including release plans
  • Discover key patterns of risk management, estimation, organization, and iteration planning
  • Understand what must be controlled centrally, and what you can safely delegate
  • Transition smoothly to iterative processes
  • Scale iterative project management from the smallest to the largest projects
  • Align software investments with the needs of the business

 

Whether you are interested in software development using RUP, OpenUP, or other agile processes, this book will help you reduce the anxiety and cost associated with software improvement by providing an easy, non-intrusive path toward improved results–without overwhelming you and your team.

 

About the Author

Kurt Bittner works for IBM on software development solutions strategy. In a career spanning 24 years, he has successfully applied an iterative approach to software development in a number of industries and problem domains. He was a member of the original team that developed the IBM Rational Unified Process and is a co-author with Ian Spence of Use Case Modeling, published by Addison-Wesley in 2002.

 

Ian Spence is a chief scientist and principle consultant at Ivar Jacobson Consulting, specializing in the adoption of the Unified Process and the iter­ative, use-case driven approach that it recommends. He has more than 20 years of experience in the software industry, including more than 10 years of experience in managing and participating in iterative projects. He is cur­rently involved in the development of the next generation of lightweight software development processes and is a co-author with Kurt Bittner of Use Case Modeling, published by Addison-Wesley in 2002.

 

Excerpt. © Reprinted by permission. All rights reserved.
Preface Preface

"No plan survives contact with the enemy."
—Field Marshall Helmuth von Moltke, 1800-1891 1

If we could plan perfectly, if nothing out of the ordinary ever occurred, if things always went as planned, there would be no need for iterative development. Iterative development is founded on the recognition that we need an approach that enables us to make progress in the face of change, or perhaps in spite of change. Iterative development is basically a dynamic planning and management approach that incorporates, even seeks out, new information to manage risks and deliver incremental value continuously throughout the project.

Iterative development is not particularly new. It has been around for a long time, and it has probably evolved independently a number of times. Because it tends to focus on situational responses, it has not tended to be well documented, and for this reason it has appeared to be ad hoc. Our goal with this book is to change that—to provide a systematic introduction to managing iterative development that you can apply to your own projects.

At the core of the iterative approach is the explicit management of risk as the guiding principle behind the project management approach. The project is divided up into a series of iterations, each of which is directed at mitigating a set of risks by implementing scenarios that will force the confrontation and mastery of the risks. Our goal is to take these concepts and breathe life into them by bringing them down to ground level. We aim to present a simple, straightforward, and practical approach to organizing, estimating, staffing, and managing the project, but one that can be applied to very small projects and yet be scaled up to very large programs. In doing this we aim to promote a pragmatic approach that attacks the problem of obtaining results in a predictable, repeatable, non-chaotic way.

Our experience is based on helping many companies adopt iterative development using the IBM Rational Unified Process (RUP), 2 but the techniques presented here are not only applicable to Unified Process 3 projects; they represent a general approach to any iterative software development effort. They are equally useful when managing an iterative project using Extreme Programming, 4 Microsoft Solution Framework for Agile Software Development, 5 or any other agile or iterative software development process.

This book is focused on making the techniques of managing iterative development understandable and accessible to anyone with a basic background in managing software projects. It strives to provide you with the practical guidance you need to start managing your iterative and incremental projects in a controlled, agile, and disciplined fashion.

The Challenge of Managing Software Development Projects

Managing software development projects is challenging: Responding to a rapidly changing business and technological environment means that teams are always pushing the limits of the possible. This pressure to deliver results is compounded by the fact that their are never enough of the right people with the right skills; the technology is evolving too fast. Yet teams must respond and succeed, for the stakes are very high. Almost everything done in the business world today requires software, so the success of the business often rests on the success of some team developing a solution that consists of a lot of software.

Software development projects must be able to respond with speed and agility to rapid and incessant change in both the business requirements and the implementation technology. Agility in software development is essential for businesses to succeed today and, more importantly, in the future.

The critical importance of software in supporting the day-to-day operations of businesses and providing competitive advantage is leading to another emerging trend: governance. In short, because business success rests on software success, business executives need to understand how their investments in information technology and software development are paying off. They demand visibility and accountability; the stakes are simply too high for them not to understand project status and trajectory. In addition, in many environments, the criticality of software to safety or business processes means that there is a need for auditability—a need to prove that what was done was authorized and approved. Governance of software development is also here to stay.

Finally, software development is a highly creative and collaborative endeavor in which success requires a fine degree of coordination between many people from many different disciplines, often working across different geographies and time zones and sometimes across cultural borders. The levels of invention and innovation that are fundamental to good software development mean development is not a mechanical process that can be fully planned at the start and then monitored during the execution. They also cause software development projects to exhibit frustrating diseconomies of scale—that is, a large project costs much more per line of code than a small project 6 —illustrating that the industry has still not learned how to manage creativity, novelty, and complexity very well.

Iterative development provides a solution to these three challenges—it provides an approach that is agile and responsive to the needs of the business while still providing the necessary controls and oversight needed to govern the development process and while fostering the creativity and collaboration needed to solve complex business problems.

Learning the Art of Managing Software Development

In every endeavor, good management matters. More than thirty years ago Frederick Brooks wrote something that still rings true today:

In many ways, managing a large computer programming project is like managing any other large undertaking—in more ways than most programmers believe. But in many other ways it is different—in more ways than most professional managers expect. 7

This quote succinctly highlights the two major traps that people fall into when considering the management of software development projects:

  • Developers may fail to recognize the value added by professional management practices on a software project, seeming to feel that the role of the manager on a project is similar to the role of government in Henry David Thoreau's work On the Duty of Civil Disobedience: "that government is best which governs least."
  • Managers may fail to understand that technical details matter and that they cannot be completely delegated; no project can be managed without really understanding the work being done.

To be successful, the software project manager needs to have a firm foundation in traditional management practices but also needs to know what makes developing software different from other types of projects. To manage the project, the manager needs to understand the work well enough to be able to tell whether the work is on track. At the same time, managers who understand only the technical work and not how to motivate and lead teams are also lost—they never get their teams working as a cohesive unit.

Managing software development is like managing anything else, only more so. The time pressures and resource constraints tend to be so amplified and the number of alternatives so dizzying that the manager's abilities are sorely tested. We have found that an iterative development approach is key to solving many of these problems. We have also observed that the difference between success and failure of a software development effort rests largely on the skills of the manager of the project. 8 This is not to discount the value of the rest of the team or the approach they follow; it merely underscores that few project teams can be successful without good management.

Who Should Read This Book

This book is principally for the people responsible for the successful delivery of projects that have a significant amount of software as part of their solution. These people have a variety of job titles and responsibilities, ranging from a team leader with informal day-to-day leadership responsibility for a small software development team, to a project manager managing the production of a major release of a software product, to a program manager overseeing many collaborating projects, each with its own project manager. In short, we target the people who must make decisions about what to do, when to do it, and why.

This book will provide benefits to all members of the project's leadership team and anyone else who is concerned with the overall business success of the project. It is especially relevant for those project managers faced with the challenge of managing an iterative development project, whether they are novice or experienced project managers:

  • If you are a novice project manager, the pragmatic approach presented will provide you with the guidance that you need to successfully manage your project in a controlled iterative fashion and will give you a framework with which you can acquire the skills you do not already have.
  • If you are an experienced project manager faced with your first iterative software development project, this book will help you to continue to exploit your existing management experience and best practices while transitioning to a more agile, iterative, and incremental software development approach. If you have tried iterative approaches but remain unconvinced of their benefit, we hope this book will fill in the missing information in a credible way, making you a believer in the approach.
  • If you are the leader of a team that is working iteratively, this book will provide you with an approach to leading your team that will enable it to support and interact more effectively with the broader project management team and project board.
  • If you are a project sponsor, program manager, or user representative, this book will help you to understand how to interact with, support, and exploit the benefits of the iterative development of the software projects that you commission.
  • If you are the leader of a discipline team (such as requirements, architecture, and so on), this book will provide an understanding of the role the project management team plays in establishing and sustaining an iterative development environment within which your team can excel.

In this book, we bridge the gap between the two most common, and often adversarial, positions adopted with respect to the management of iterative development projects—the informal approach traditionally promoted by developer-centric methodologies and the more formal approach traditionally promoted by the project management community—by describing a single, layered, easy to use, agile, adaptive, and scalable approach.

We also broaden the scope of the discussion to include the sponsoring business itself, something that is often overlooked to the detriment of the result the project provides to the business. This is the area where software development projects ultimately compete with other investments for funding, a perspective to which our iterative projects must be aligned.

By adopting this holistic, management-aware approach we hope to bring together groups of people who often are not, unfortunately, aligned to achieve project success.

How This Book Is Organized

This book is intended to provide practical guidance on managing iterative projects and programs. The book is divided into two parts.

In Part I, "The Principles of Iterative Project Management," we present the basic principles of managing iterative software development projects. This part of the book focuses on the principles and best practices that underlie the successful management of iterative and incremental software development projects. If you are new to iterative development, Part I will give you a good foundation in the basics of iterative project management, although there are also some new insights for those already familiar with iterative approaches.

In Chapter 1, "What Is Iterative Development?" we explore what it means to develop software in an iterative and incremental fashion by examining how different project roles experience iterative development (for example, the developer, the customer, and the project manager).

In Chapter 2, "How Do Iterative Projects Function?" we discuss how an iterative and incremental project functions by examining what makes an iterative project successful and the key project characteristics that enable this success.

In Chapter 3, "Controlling Iterative Projects," we discuss how iterative projects are controlled. This chapter introduces the concepts of the time box, a standard project lifecycle for iterative development projects, and the objective measurement of results. It also introduces the phases of the Unified Process and explains how they facilitate controlled iterative development regardless of the iterative development method followed.

In Chapter 4, "Are You Ready for Iterative Project Management?" we discuss what you need to have in place before embarking on an iterative development project. This includes discussing some of the adjustments that often have to be made to team structures and personal attitudes to provide an environment conducive to and supportive of the adoption of iterative and incremental project management practices.

In Part II, "Planning and Managing an Iterative Project," we discuss how to plan, manage, and assess an iterative project, including how to plan projects and iterations, assess results, and adapt plans. We conclude by presenting how to adapt the approach to very small projects and very large projects and programs, and how to introduce iterative development to a new project team.

In Chapter 5, "A Layered Approach to Planning and Managing Iterative Projects," we examine the layering of the project and plans, which is essential to enable effective, controlled, iterative, and incremental development and to provide a scalable management solution. We also introduce the concept of an evolution as the mechanism for the iterative development of a major release of a software product. This chapter provides the framework for the more specific planning and assessment chapters that follow.

In Chapter 6, "Overall Project Planning," we describe how to create an overall roadmap for an iterative project. We examine techniques and mechanisms for planning the entire project lifecycle and the set of releases to be produced. We introduce some simple principles for lifecycle planning and use these to illustrate the process involved in creating an overall project plan.

In Chapter 7, "Evolution and Phase Planning," we present the principles for planning and managing an individual evolution and its phases. We examine the patterns found within an evolution and how to adapt these based on the forces at work on the project. This includes patterns of managing risks, estimating, and organizing the work into iterations.

In Chapter 8, "Iteration Planning," we present the principles of planning and managing an iteration within a phase. We examine patterns for managing an iteration and how to adapt these based on the forces at work on the project.

In Chapter 9, "Iteration, Phase, and Project Assessments," we examine how the assessment process works across the layers of an iterative project, looking in particular at the role of the iteration and phase assessments and how these affect the adaptive planning of the project and enable the entire project to be effectively controlled.

In Chapter 10, "A Scalable Approach to Managing Iterative Projects," we examine how to apply the principles and patterns presented in the previous chapters to various project sizes, concluding our "how to" guide for the planning and management of iterative projects. This includes guidance on how to scale the process down for the management of small and very small projects and up for the management of large projects and programs. Chapter 10 will be of special interest to those engaged in program management or those who find themselves working on projects that contribute to a larger program.

In Chapter 11, "Getting Started with Iterative Project Management," we conclude the book by providing advice on how to transition to an iterative software development process and how to introduce iterative development practices iteratively. This material will be useful to anyone embarking on their first iterative project or trying to introduce iterative management techniques into either projects or organizations.

In addition, we provide several comprehensive appendices.

  • Appendix A, "A Brief Introduction to Use-Case Driven Development," provides a brief summary of the use-case driven development approach that is used to provide a concrete framework for the examples in Appendix C and throughout the book.
  • Appendix B, "Outlines, Templates, and Checklists," provides detailed, reusable versions of the outlines, templates, and checklists referenced and presented throughout the body of the book.
  • Appendix C, "Examples," provides a more detailed presentation of the example plans excerpted throughout the body of the book.
Footnotes

1 Von Moltke wrote a number of works on military theory. His main thesis was that military strategy consists of a system of alternatives because only the start of a military operation could be planned. As a result, he considered the main task of military leaders to consist of understanding all possible outcomes.

2 See http://www-306.ibm.com/software/rational/.

3 Other variants of the Unified Process include the Essential Unified Process (see http://www.ivarjacobson.com) and the Agile Unified Process (see http://www.ambysoft.com/unifiedprocess/).

4 See http://www.extremeprogramming.org or http://www.xprogramming.com.

5 See http://www.microsoft.com.

6 This is discussed in depth by Walker Royce in Software Project Management: A Unified Framework (Addison-Wesley, 1998).

7 Frederick P. Brooks, The Mythical Man Month: Essays on Software Engineering, Twentieth Anniversary Edition (Reading, MA: Addison-Wesley, 1995).

8 An observation backed up by the Standish Group's CHAOS Report; see http://www.standishgroup.com/. We will return to the Standish CHAOS Report and the topic of project success in Chapter 2, "How Do Iterative Projects Function?"


© Copyright Pearson Education. All rights reserved.

Most helpful customer reviews

0 of 0 people found the following review helpful.
Comprehensive and Informative
By KWF
Overall I thought this was a very good book for learning about how Iterative Development projects are supposed to work, what the advantages are and why a company might want to use this sort of methodology. The authors did a nice job of avoiding too much methodology jargon as well. Sometimes it seems these books are written only to be read by other methodology academicians, but that wasn't the case here.

I have since shared this book with several other people in my company, including one not even in IT, and they have also found it helpful. So if you are also facing challenges in educating your broader company about how agile development techniques should work, this might be a good place to start.

On the other hand, it is quite long and wordy. Most people will not have the patience to wade all the way through this book, so before I shared it, I went through it with a hilighter and told my people to just read the yellow parts. :-)

My only other beef with the book was that it seemed entirely targeted at internal projects, or for software where the users were all internal. Nowadays that is almost anachronistic. My teams mostly work on web development either for B2B users or for the general public (B2C), which means that statements like "make sure your requirements are reviewed by the business" are of limited value. Our business is our clients and their consumers. If you are working on public web apps, just keep in mind that whenever these authors say "business," they mean "your web consumers" and you should be fine.

0 of 0 people found the following review helpful.
Wonderful and Exciting.
By Amazon Customer
I am moving from iterative development to iterative project management. This book is really wonderful and explains in detail the processes, the risks, deliverables. It will help anybody who wants to think "iterative" development.

BTW, it will also help you talk to dinosaurs and explain your approach to project management. A big help.

4 of 6 people found the following review helpful.
More specific to the RUP/UP than advertised.
By Joe
The book appears to be a well written text about doing RUP iteratively. Unfortunately, I am not doing RUP or UP. The editorial review on Amazon quoted from the back cover that it would be appropriate for agile methodologies and not just RUP. While that may be the case for some chapters, for a significant portion of the book, I do not believe it is so. We are implementing Scrum and this book is not the best source to help me with that. It is too heavy and UP specific. I will be returning the book. Don't be turned off from the book if you are doing RUP since it may be for you.

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Minggu, 16 Februari 2014

~~ PDF Ebook Adobe Dreamweaver CS3 Hands-On Training, by Garrick Chow

PDF Ebook Adobe Dreamweaver CS3 Hands-On Training, by Garrick Chow

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Adobe Dreamweaver CS3 Hands-On Training, by Garrick Chow

Adobe Dreamweaver CS3 Hands-On Training, by Garrick Chow



Adobe Dreamweaver CS3 Hands-On Training, by Garrick Chow

PDF Ebook Adobe Dreamweaver CS3 Hands-On Training, by Garrick Chow

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Adobe Dreamweaver CS3 Hands-On Training, by Garrick Chow

 Adobe Dreamweaver CS3 Hands-On Training is the latest, updated version of the highly acclaimed publication from the leading trainers on Dreamweaver at lynda.com. In this book, readers will find carefully developed lessons and exercises that teach readers modern Web design techniques and workflow with the latest version, Adobe Dreamweaver CS3. Now that the software is an integral part of the Adobe Creative Suite 3 Web Premium, Web Standard, and Design Premium packages, there is an even greater need for the clear, step-by-step approach this book offers. Readers will learn to define a Web site; lay out pages effectively with Cascading Style Sheets; use tables; create rollovers; work with templates, media objects, and forms; and design for mobile devices. They'll also learn how to use the new features in Adobe Dreamweaver CS3, including the new Spry framework for Ajax, Spry widgets and effects, advanced Photoshop CS3 integration, a new Browser Compatibility Check feature, CSS layouts, a new Manage CSS feature, integration with Adobe Device Control for creating mobile content, and Adobe Bridge CS3. Accompanied by a CD-ROM loaded with classroom-proven exercises and QuickTime training videos, this book ensures you'll master the key features of Adobe Dreamweaver CS3 in no time.

  • Sales Rank: #1318599 in Books
  • Published on: 2007-08-20
  • Original language: English
  • Number of items: 1
  • Dimensions: 9.06" h x .96" w x 7.49" l, 2.35 pounds
  • Binding: Paperback
  • 528 pages

About the Author
For more than a decade, Garrick Chow has been teaching computer software classes and seminars, covering a diverse range of topics, at private companies, state and federal agencies, colleges, and universities. He is the author of two Mac OS X Hands-On Training books and two Adobe Acrobat Hands-On Training books. Currently Garrick develops training tutorials exclusively for lynda.com, and is the host of the weekly lynda.com Video Training Podcast.

Most helpful customer reviews

0 of 0 people found the following review helpful.
ugh! 3 stars
By clue
this book is fine for learning the material, but it's weaknesses are sooo annoying that i had to detract 2 stars from my rating. here's why:

1/2 star deduction - this book gushes about dreamweaver. you enjoy his enthusiasm in the first 4 chapters. you're just rolling your eyes after that.

1/2 star deduction - this book gives you one way of doing things for windows, and in the same sentence the equivalent way of doing it for the mac.

1/2 star deduction - the book is so repetitive with its 'helpful' hints. for example, "you should still have the draft.html file from the previous exercise open. if not, complete exercise 3, and then return to this exercise".

1/2 star deduction - this book treats you like a 5 year old. he tells you to "remember" that you were styling text before (as in the directly preceding exercise), but you'll now be styling an image. DUH!

any one of these things isn't so bad in itself. but when he does ALL THESE THINGS ALL THE TIME THROUGHOUT THE BOOK NONSTOP, it gets VERY irritating! plus, these weaknesses made performing a tedious task (reading a TRAINING book) unnecessarily more tiresome!

like i said, you do end up learning dreamweaver. but i would venture to suggest that you could have done it in (dare i say it?) 1/2 the time.

0 of 0 people found the following review helpful.
Very useful for me.
By J. Klopfer
I started with a begin knowledge of HTML but no other experience. I reviewed many texts at local book stores that teach Dreamweaver CS3 before purchasing four which appeared most useful. Dreamweaver CS3 by Garrick Chow is the best I've found; it is concrete in presentation with clear, step-by-step descriptions. The graphes and charts are both informative and user friendly. I think I am a slow learner because I can not do something only once and understand it ~ so, I copied the lessons from the instruction CD three times {as Chapter 3"a"; Chapter 3"b"; Chapter 3"c"} which allows me to complete each lesson several times so that I can really learn the lessons from each chapter. Each chapter is nicely segmented into logically combined content. Unlike other "How To... Dreamweaver" text books which seem to present only a number of "steps", Chow's book teaches me the larger picture of "What, How & Why" each step is important for ME to understand, to learn and to use Dreamweaver CS3.

1 of 1 people found the following review helpful.
Great book
By Michelle Martinez
I read many reviews of many books before I bought this one. This was a great choice. The exercises provide hands-on practice to see how elements of the program work rather than just reading about them. It doesn't go into great detail explaining the theory behind the workings - there are plenty of other books for that, ie. the Dreamweaver Bible. Everything is presented in a straightforward manner. Great for a beginner, like me. This isn't a book for someone who is already a seasoned web designer. It is meant to get the novice up and running with the program. It also has additional training videos on the CD and a 24hr access to Lynda.com - a great site for finding training of all sorts.

See all 52 customer reviews...

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Jumat, 14 Februari 2014

^ Download Ebook Adobe Dreamweaver CS3 Classroom in a Book, by Adobe Creative Team

Download Ebook Adobe Dreamweaver CS3 Classroom in a Book, by Adobe Creative Team

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Adobe Dreamweaver CS3 Classroom in a Book, by Adobe Creative Team

Adobe Dreamweaver CS3 Classroom in a Book, by Adobe Creative Team



Adobe Dreamweaver CS3 Classroom in a Book, by Adobe Creative Team

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Adobe Dreamweaver CS3 Classroom in a Book, by Adobe Creative Team

Dreamweaver CS3, now included as part of Adobe's Creative Suite 3, is the leading professional Web design and development application in the market, and is a must-have tool for any Web designer or developer. Dreamweaver CS3 offers new CSS layouts, a unified CSS panel, and CSS visualization tools that let users create interactive Web sites without having to delve into code. Dreamweaver users can now create dynamic interfaces using the Spry framwork for Ajax. (Spry is 99% HTML, so it's accessible to both designers and developers). Spry widgets (pre-built user interface components) let users quickly add common user interface components to Web pages. Each chapter in this full-color book contains a project that builds upon the reader's growing knowledge of Dreamweaver, while review questions at the end of each chapter reinforce the most important skills. Readers will learn how to customize a Dreamweaver workspace, apply cascading style sheets, enter headline and body text, insert graphics and rollovers, and add links to a page. They'll also learn how to add interactive elements to their site, such as behaviors, effects, and Flash video; add new code or code snippets; and publish their finished site to the Web.

SPECIAL NOTE: Before starting the lessons in the book visit www.peachpit.com/dwcs3cib for important lesson and project file updates.

 


 

  • Sales Rank: #1412119 in Books
  • Published on: 2007-05-24
  • Original language: English
  • Number of items: 1
  • Dimensions: 9.12" h x .60" w x 7.34" l, 1.45 pounds
  • Binding: Paperback
  • 320 pages

About the Author
The Adobe Creative Team of designers, writers, and editors has extensive, real world knowledge of Adobe products. They work closely with the Adobe product development teams and Adobe's Instructional Communications team to come up with creative, challenging, and visually appealing projects to help both new and experienced users get up to speed quickly on Adobe software products.

Most helpful customer reviews

41 of 43 people found the following review helpful.
Decent but full of errors
By G. S.
I purchased this book to help with my transisition from FrontPage to Dreamweaver. The book is a good reference in learning the features of Dreamweaver but it so full of errors that the Adobe Creative Team should be embarassed. If any of them would have actually proof-read the book these errors could of been easily corrected before printing.

This sounds like a rant but when you pay $50+ (I bought before there were savings) for a book you'd expect a $50+ book. Not one that is full of errors.

There aren't any other books to recommend but if you're wanting to learn Dreamweaver and you don't mind the price, and the errors within the book that cause you to re-read pages to find out what you missed (when you didn't, the steps just don't always flow correctly), then I recommend this book.

25 of 26 people found the following review helpful.
A very good start
By Victor Scott
The book has very simple instructions, and clear pictures. It is very basic and light on information. It is good for beginners. For example, the book teaches you how to build a form into your page, but does not go into how to process the info gathered.

36 of 43 people found the following review helpful.
Worthless Junk
By Louis Eagle Warrior
I regret that I cannot give less than a one star rating to this garbage.
There are numerous misprints and errors. It teaches nothing. You learn nothing. You just follow along by rote, like a robot, not understanding how or why. To add to the insult, many of the examples simply don't work.
And in Adobe's usual arms length from the public arrogance , you cannot contact anyone to ask about the contents of this waste of paper or about the program itself.

See all 51 customer reviews...

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